Andy Dolphin - a composer, digital artist and lecturer.

I have quite a few areas of interest within the field of computer music, but many recent projects have focused upon the exploration and practical application of computer game and physics engine technologies in the creation of creative works in the fields of sound art and music composition. Themes of play, allocation of compositional control to players, user accessibility and symbolic representations of sound, synthesis and music control parameters are often key themes in the game engine projects. 

I have a keen interest in acousmatic music and composing multichannel electroacoustic works, creating skewed suggestive sound environments from constrained themed materials. In my spare time I enjoy making electronica.                                                                                                                                                                                                  © 2014